pastereye.blogg.se

How to download mods for ksp 2016
How to download mods for ksp 2016













Defaults to false for retro-compatibility. New "sunsUseIntensit圜urves" parameter in planetsList: When set to true, both main sun and secondary suns will use the intensity from the star's intensity curve.New "cloudIntegrationUsesScattererSunColors" parameter in planetsList: When set to false, will use the real sun colors for clouds (for main sun and secondary suns), when true will use scatterer's sun colors, defaults to false.Support for light from secondary suns, secondary suns don't cast shadows, eclipses, godrays, cloud shadows, caustics/lightrays but can now light up the atmosphere and clouds.Fix clouds on other planets sometimes getting dimmed when it is night time on your current planet.Use the new blending for clouds, preserveCloudColors option is now mostly redundant but it will be kept.Added uncharted tonemapping mode for the atmosphere, produces more vibrant color tones and better contrast, less haze, added ability to switch tonemappers or disable them if you want to use your own tonemapping (TUFX or other).Removed projector mode, incompatible with new blending mode.New more natural looking blending mode, more hdr-like blending.Multiple scattering can diverge and become unnaturally bright and show horizon artifacts on very thick atmos, a solution is to disable multiple scattering and to rescale the atmo to be taller. Added option to use single scattering if needed, or you prefer the look for a given planet.Fix planets with tall atmos being lit on the dark side.Fixed band on the horizon, previously worked around with viewDirOffset param, viewDirOffset param removed.Fixed concentric circles/ring artifacts appearing on planets/scattering.A line can still appear on the horizon on very thick atmos, if that happens, the atmo needs to be made thinner or rescaled (taller atmo with lower scattering params will look the same but avoid the artifacts), disabling multiple scattering can also help. Fixed horizon related issues where line-like artifacts and a break in the shading appear around the horizon level.Fixed extinction not scaling correctly with atmosphere scale, improved blending of atmospheres (when atmos are in front of each other).GlobalAtmoScale param removed, replaced with scaleAtmosphereStartRadius in atmo generation tab directly.ExperimentalAtmoScale param removed, use the rescale button.Rt And RL params Removed, atmosphere height is now calculated on the fly from the parameters you enter (scale heights + scattering coeffs).Rescale keeps the same looking by making the atmosphere taller and thinner at the same time to conserve the same look. New UI to easily generate and preview atmospheres in-game, with options for easily rescaling and thickening/thinning atmosphere, and an option for a quick preview to generate a lower-quality atmo very quickly.Button in-game for clearing this folder if needed. half files and config tool, atmospheres are now generated directly in-game and cached in "ScattererAtmosphereCache" folder in GameData. Fixed 1/4 res scattering causing scattering to be insanely bright.Fix broken multi-star lighting on scaled planets with eclipses on.Fixed mirror image on scaled planets with in-game AA set to off.Fixed flickering clouds in reflections (most noticeable on TU parts).Fixed flickering sky in reflections (most noticeable on TU parts).Fixed wrong scattering on ships near atmosphere edge (most noticeable as blue tint appearing on ships in orbit).Fix "missing property _MainTex" log spam on gas giants.

how to download mods for ksp 2016

Fix interaction between eclipses and city lights causing white planet surface (mostly noticeable on night side).Fix white atmos on slower GPUs (also delete your atmosphere cache folder).

how to download mods for ksp 2016

Storage in command pods and cargobay costs now 14$ per unit of spare parts instead of 63$, making it slightly more expensive compared to the DangIt Repair Bay (12.8$ per unit).Version 0.0831 for Kerbal Space Program 1.12.3 Lowered additional part cost for storage containers significantly.

how to download mods for ksp 2016

Thanks to github user (original author) for this:

HOW TO DOWNLOAD MODS FOR KSP 2016 CODE

Replaced internal part highlight code with KSP_PartHighlighterīroken parts now flash instead of being solidĪdded new options in stock Settings page to control flash speedĪdded new dependency on the SpaceTuxLibraryĪdded new monitor window, to show all the failed partsĬhange toolbar button visibility to be SpaceCenter only for config, flight only for statusĪdded more tooltips to stock settings page Removed useBlizzy option, now controlled by the ToolbarControllerįixed nullref when landing gear exist which aren't wheels Version 0.7.20.5 for Kerbal Space Program 1.10.0













How to download mods for ksp 2016